physio_stress.dtime (Time diff when to execute the abm) float 0.5 
physio_stress.dtime_heal (Time diff when to execute the hp_abm) float 1 
physio_stress.exhaustion (Enables exhaustion) bool true
physio_stress.saturation (Enables hunger) bool true
physio_stress.thirst (Enables thirst) bool true
physio_stress.sunburn (Enables sunburn) bool true
physio_stress.nyctophoby (Enables angst before darkness) bool false
physio_stress.prefix (Physio prefix for metadata) string "physio"
physio_stress.ingestion_rejoin (Increase ingestion value if lower this value) int 3 0 20
physio_stress.sunburn_delay (Sunburn delay for start hurting) int 360 1 1000
physio_stress.sunburn_diff (Sunburn threshold for damage) int 4 1 14
physio_stress.sunburn_armor (Sunburn armor protection) float 0.65
physio_stress.sunburn_hp (Sunburn health points damage) float 0.5 
physio_stress.sunburn_maxlight (Max light without sunburn) float 13
physio_stress.sunburn_armor_dmaxlight (armor enhancement for maxlight) float 1
physio_stress.nyctophyby_delay (Nyctophoby delay for start hurting) int 360 1 1000
physio_stress.nyctophoby_diff (Nyctophoby threshold for damage) int 8 1 14
physio_stress.nyctophoby_armor (Nyctophoby armor protection) float 0.65 
physio_stress.nyctophoby_hp (Nyctophoby health points damage) float 0.5 
physio_stress.nyctophoby_minlight (Min light without nyctophoby) float 1
physio_stress.saturation_max (Max. saturation value) int 20 10 50
physio_stress.thirst_max (Max. thirst value) int 20 10 50
physio_stress.saturation_recreation (Heal by saturation per dtime) float 1
physio_stress.saturation_playtime (Base consumption of eating per time) int 2000 100 3600
physio_stress.saturation_walked (One Consumption per walked distance) int 200 10 3600
physio_stress.saturation_swam (One Consumption per swam distance) int 180 10 3600
physio_stress.saturation_dug (One Consumption per dug blocks) int 50 5 3600
physio_stress.saturation_build (One Consumption per build block) int 45 5 3600
physio_stress.saturation_craft (One Consumption per crafted item) int 75 5 3600
physio_stress.saturation_exhaustion (One Consumption per level of exhaustion) int 5000 5 36000
physio_stress.saturation_minhealing (Min saturation for recreate hp) int 3 2 10
physio_stress.thirst_playtime (Base thirst consumption of eating per time) int 1300 100 3600
physio_stress.thirst_walked (One Consumption thirst per walked distance) int 120 10 3600
physio_stress.thirst_swam (One Consumption thirst per swam distance) int 90 10 3600
physio_stress.thirst_dug (One Consumption thirst per dug blocks) int 40 5 3600
physio_stress.thirst_build (One Consumption thirst per build block) int 35 5 3600
physio_stress.thirst_craft (One Consumption per crafted item) int 55 5 3600
physio_stress.thirst_exhaustion (One Consumption per level of exhaustion) int 5000 5 36000
physio_stress.dig_snappy (Correction for digging snappy nodes) float 0.25
physio_stress.dig_cracky (Correction for digging cracky nodes) float 1
physio_stress.dig_crumbly (Correction for digging crumbly nodes) float 0.5
physio_stress.dig_choppy (Correction for digging choppy nodes) float 0.75
physio_stress.exhaustion_mean_weight (Weight factor for mean crafting experience) int 50 1 10000
physio_stress.exhaustion_recreation (Weight factor for mean crafting experience) int 5 1 10000
